7/25/2011
1.7.3.0.4 Released! See release notes for details!
Updates are planned for at LEAST once a week, probably more. So check back for new versions often!
Description
Zeppelin is a mod you can use to fly ships around in the Minecraft world. It is not limited to the world grid, but can move freely in space.
Videos!
Nice video from Neth!
A great video brought to us by The Original Minecraft Mod Showcase (with some unfortunate crashes (which are now fixed!))
A nice video by thinwhiteduke89, shows how to craft the controller and steer a ship around.
Note: This mod is BETA – There is a good chance it will crash, but is stable enough for people to use now. If you get a crash dump, please post what you were doing, and the crash log in this thread.
Usage
Create a craft controller block
Place this block on the center of your ‘ship’ (or as close to the center as you can). The direction you place the block will determine the forward direction for the craft. Left click the block. The craft will be determined. If it is too large, you will get an error. Default max size is 1024 blocks.
Blocks that will not be accepted as part of a ship by default (you can change this – see configuration section):
- Air
- Stone
- Grass
- Dirt
- Bedrock
- Water
- Lava
- Sand
- Gravel
- Snow
- Ice
- A few more random things like flowers and mushrooms
Controls for the ship are on the number pad by default.
8 Increase speed
2 Decrease speed
4 Rotate left
6 Rotate right
5 Stop
+ Ascend
- Descend
* Stop and align to grid
You can configure the controls in your options.txt, see below.
You can control the ship as long as you are standing on it (or near it in some cases).
If you jump off while the ship is in motion, wave goodbye.
Right clicking the controller block will cause the ship to stop, realign to the world grid, and rejoin the world.
IF YOU EXIT THE GAME WITH AN ACTIVE CRAFT, IT WILL NOT BE SAVED.
Download Link:
http://www.mediafire.com/?09npwai27b48uh6
Installation
This is a fully ModLoader compatible mod, no changes to the base classes are required!
- Install ModLoader
- Place Zeppelin-client-<version>.zip in the /mods/ folder.
- Done!
Known Working
- Aether (change the controller block ID to 195)
- Fyores Mo’ Ores mod.
- Better Movement.
- ClayMen.
- Single Player Commands – works sometimes?
The configuration file can be found in your minecraft folder under /config/mod_Zeppelin.cfg. If it does not exist it will be created at runtime. These configuration settings are currently implemented, along with their defaults:
block.controller.id = 165
This is the controller block ID
zeppelin.max_craft_size = 1024
This is the maximum size the controller will attempt to detect. LARGE VALUES WILL FREEZE – YOU HAVE BEEN WARNED
zeppelin.disallowed_blocks = 1,2,3,8,9,10,11,12,13,30,31,32,37,38,39,40,51,52,59,78,79,90
A comma separated list of blocks the controller will skip when searching for a craft. See wiki for ID listing. Air and Bedrock are always skipped.
Release Notes
1.7.3.0.4
- Fixed the player shifting when ship is rotating.
Ladders on a ship crash the game.- Exiting the game while a craft exists causes the craft to be lost.
- Torches emit no light, neither does glowstone.
Slight movement of the player during rotation. – This rotation can cause the player to clip into blocks, and then fall. Beware the edges!- Players can sometimes fail to collide horizontally with blocks when the ship is rotating
- Bounding boxes are grid aligned even during rotation.
- Random item duplication bug with some blocks (torches, minecart rails, ladders)
- Not all blocks render on active craft, but they should not be collidable so you dont get trapped in walls of torches or anything
- Half-blocks are not collidable
- SMP!!!!!
Controller block direction determines initial ship direction- Ships require fuel?
- Crashing the ship at high speed will cause blocks to break
- Remote control
- Ships created in water (or lava?) will have vertical motion disabled
Configuration file (custom blocklists etc)- Chests/Furnaces/Workbench functionality.
Non-ugly texture for controller- Larger ships are slower to accellerate and turn (configurable?)
- More complicated (and expensive) recipe
- Be able to place new blocks while ship is in motion (and break blocks)
- Momentum