Notes and Recent Changes:
MCPatcher 2.1.0_02 works with Minecraft 1.7.2. No update is needed.
MCPatcher can load other mods like ModLoader. This is the preferred way of using mods with HD textures. See “Installing other Mods” for details.
The dropbox links are intermittently broken due to high traffic. Please use github if you have problems downloading.
Basic Instructions:
- Download the correct version of the patcher for your OS.
- Double-click the patcher. You should see this:
- If you would like Better Grass (full grass texture on the sides of grass blocks next to other grass blocks), check the box next to Better Grass.
- Click Patch. You do not need to select a texture pack at this point.
- Start the game.
- Click Mods and Texture Packs.
- Click Open Texture Packs folder. If nothing happens, just go to the texturepacks folder in .minecraft instead.
- Copy all your texture packs into that folder.
- Enjoy switching between texture packs without repatching the game!
Video Tutorial:
Credit goes to JKurtz87 for making this video.
Installing other Mods:
You can install other mods straight from the patcher. This is a convenience feature only. The patcher only copies the mod files into minecraft.jar for you. It does not and cannot do anything to make other mods compatible with any version of the game other than the one they were written for.
- In the main patcher window, click the Add (+) button.
- Select the zip file containing the mod you wish to apply. In this example, we’ll use ModLoader.
- Click Ok.
- Next a window showing the list of files that will be added will appear. This is mainly informational. Confirm that the right files are listed and click Ok.
- The main patcher window should look like this now:
- Now we’re going to add a second mod, WildGrass. Note: I’m using the 1.5_01 version of WildGrass for this illustration. While it won’t actually work (the game will crash), I chose this particular mod because it illustrates two important things: How to add just a subfolder from a mod and how to resolve mod conflicts.
- Click the Add (+) button again.
- Choose the WildGrass zip.
- The subfolder window appears again. This time there are multiple subfolders to choose from. The WildGrass zip contains several versions of the mod. If you blindly add everything from the WildGrass zip, it will not work. Instead, let’s say we want the modloader_terrain version. Select the modloader_terrain folder and click Ok.
- Next the list of files to be added is shown. Notice this time how files are being copied from the modloader_terrain folder into the root of minecraft.jar. Don’t click Ok just yet.
- Now we have a slight problem. Both ModLoader and WildGrass contain ModLoader.class. If you try to patch at this point, you will get a warning about the conflict. Avoid this by removing ModLoader.class from the list of files to copy from WildGrass. Select ModLoader.class and click the Remove (-) button. Note: Doing this does not change the original WildGrass zip file, only the list of files that will be copied from it.
- The file list should now look like this. Click Ok.
- The main patcher window should look like this:
- Click Patch and run the game!
http://www.mediafire.com/?mj6tbdlqnsqtoys